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Fausts alptraum maspholeas
Fausts alptraum maspholeas






fausts alptraum maspholeas fausts alptraum maspholeas

Rats slowly attempt to approach you, so you shouldn't stay in one place for too long. Matches are limited, so you should be careful, although avoiding rats is easy unless you have terrible eye-hand coordination, a poor sense of strategy, or are impatient. If the light radius goes to zero, you wake up in the bed you first wake up in at the beginning. The radius increase lasts forever, but touching a rat lowers it, requiring you to spend more matches. You can pick up matches that, when used, extends the radius of your viewing area up to a maximum. You get a lantern giving you a limited view around your character in the dark mansion and you have to avoid rats that roam around. You go around a dark and mysterious mansion interacting with things and solving puzzles to get keys to unlock previously inaccessible areas so you can learn more about the story and solve more puzzles. This is a top-down, 2D exploration and puzzle game in a horror setting. Being reminded of those RPG Maker games and seeing that it was free, I decided to give it a shot. A let's play of Fausts Alptraum by ManlyBadassHero appeared on Youtube and it caught my attention with its distinct art. It was those games that showed me that small developers can produce elegant stories rarely seen in big-budget, mass-media games. I never saw games like those, and combined with let's player commentary, they had me wanting to see more. They are all 2D horror games with charming, anime character designs that contrasts with the horror while telling emotionally impactful stories. Ib and Witch's House got me into watching let's plays years ago.

fausts alptraum maspholeas

A horror-exploration and challenging puzzle game about family tragedy and self-identity.








Fausts alptraum maspholeas